PMOG Forum
civilized discourse for an uncivilized gameworld
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| Author | Thread |
pgu5802![]() Level 5 Posts: 73 |
Why force people to create missions? This forces them down the path of the pathmaker. Shouldn't people be allowed to level in any way they wish? Instead of forcing people to take missions, you should define a number of "leveling points" to each item/mission. and then require a certain number of "leveling points" in order to level. so a mine would be worth 2 LP, a portal 4, crate with x items 2x, a mission 10, etc. any comments/suggestions? |
joe![]() Level 10 Posts: 145 |
Creating 5 missions by level 10, as the levels currently stand, is not a big deal, though... Level 10 is REALLY far off for most people, and by then they'll probably have made at least 5 missions anyway. And it's not nearly enough missions to force them to be a Pathmaker. I've made 5, and I'm a Seer! |
pixielo![]() Level 20 Posts: 3706 |
3rd on this! I hit level 5 and just made my fifth mission. I have not felt any pressure in any manner to create missions. So I guess that I'm kosher now until level 10--now to get the dp! |
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