PMOG Forum
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| Author | Thread |
great_justice![]() Level 10 Posts: 5 |
Just a quick note.
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pixielo![]() Level 20 Posts: 3706 |
Perhaps just open the mission from its title in a new tab?
The author's Association, should you chose to look it up, is not the best indicator at all. When a player changes Association, they do not 'take their missions with them.' The missions maintain their original Association. I've made missions under most of the Associations by now--so only by checking the actual mission page do you know the Association. There is also absolutely no connection between mission content and Association. As far as rating recalculations, how exactly would the Missionater go about creatively tagging their mission in order to exert any influence? Enjoy Pmog! |
db0![]() Level 12 Posts: 111 |
Also, this is a duplicate thread. |
pixielo![]() Level 20 Posts: 3706 |
@Dbo There will always be dupes! =) |
great_justice![]() Level 10 Posts: 5 |
Of course we want to create duplicate threads to reinforce opinion. I try to get better than "*bump*" for the content. =) As for
If I was to implement it, I'd get a list of feasible topics from StumbleUpon - after all PMOG is like the Gameboy version of it. Then have these presented as tagging defaults while also allowing arbitrarily "creative" tagging. Ultimately we'd like to have a distinct subset of all available tags identify the users taste in missions/websites, which they passively select by taking the appropriately tagged missions*. Under the assumption that each tag represents a factor, i.e. each pair of tags is semantically disjoint, we'd then calculate the (cosine of the) angle between the tag-vectors of mission and user.
*after-mission-rating may involve an updating of the mission's tags by the user. This, one could do. As you said, there is absolutely no connection between association and mission content. The choice of weapons in PMOG is an active one, while the class assignment is calculated from it (please correct me if I am mistaken) PLUS(read: combined with) "mission class" which is determined by the class of its author, but not its content.
Hence, one might ask quite provocatively: Does PMOG endorse apartheid of classes? |
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chetyre Steward ![]() Level 20 Posts: 1263 |
Yes? |
pixielo![]() Level 20 Posts: 3706 |
So, basically, you would like to take cool missions without messing up your chosen Associations? I admit that I skipped the large parts of your second post, it's rather hard to read, and honestly is just not that clear. Six people in IRC read and discussed this post, and had a bit of a giggle. Thanks for that! Once again:
'...while the class assignment is calculated from it (please correct me if I am mistaken)'
PLUS(read: combined with) "mission class" which is determined by the class of its author, but not its content.
As far as any mention of apartheid, I think that's an inappropriate term for any facet of Pmog gameplay. Sure, there are natural rivalries between different Associations, but I also see natural sympathies between them.
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zous![]() Level 20 Posts: 1035 |
If you take the definition of "any system or practice that separates people according to race, caste, etc." (the much more liberal definition) for apartheid, even then it does not apply. There is no pure separation as people are 3 associations at once. So what if missions get classified as a certain association? Why don't you just go with it? Associations are so fluid that it takes all of a day or two to get back the association you wanted, assuming it fell off your list completely. Or you could play it completely passively and just let associations happen to you, as they're supposed to. |
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