PMOG Forum
civilized discourse for an uncivilized gameworld
| Author | Thread |
bobothefish![]() Level 8 Posts: 5 |
This is not a bug but rather an idea. Mines take away 10 datapoints and armor protects you from mines but armor costs more than 50 datapoints even for Bedouins. If this is the case then how can armor be used. Armor is not practical unless mines take away progress to a level which I do not think they do. |
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scarybug Level 11 Posts: 115 |
Armor protects against 5 mine hits. I thought mines took more than 10 DP... |
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pixielo Steward ![]() Level 20 Posts: 3133 |
Mines used to take A LOT of dp--I think someone said 500 dp at one point. And then it was 5 dp... For now, I don't' get mined very much--so I feel that armour is a good investment. And it's shiny! |
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scarybug Level 11 Posts: 115 |
To keep the game balanced, armor needs to be less expensive than getting blown up by 5 mines. As long as that formula is maintained, prices and damage can fluctuate. |
wasabitea![]() Level 9 Posts: 43 |
there arent enough mines out there for armour to be fair - i've got 13, and have only lost 2. |
bobothefish![]() Level 8 Posts: 5 |
I think mines deal various amounts of damage because when I was hit all one times it hit for 10 but some people say it does more this is interesting if I didn't like my dp I would test this hehe. |
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merci Trustee ![]() Level 16 Posts: 218 |
Armor has 10 charges and has for awhile, but I forgot to change the description on the Codex. My apologies! |
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