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2D (Spriting) Tools and Resources

by yosh, 3 months ago
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Mission Description Mission Description

Shoat Mission Before the popularization of 3D models and environments in gaming, everything was 2-dimensional - and so everything had to be painstakingly designed pixel by pixel. Despite the decline in 2D's popularity, it remains a popular hobby for many graphic artists - if you're interested in the art, come along for some useful links to tools and resources.
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